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010 _a 2019765590
020 _a9783030420772
024 7 _a10.1007/978-3-319-21437-5
_2doi
035 _a(DE-He213)978-3-319-21437-5
040 _aMMU
_beng
_epn
_erda
_cMMU
050 _aQA
072 7 _aCOM018000
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072 7 _aUYA
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072 7 _aUYA
_2thema
072 7 _aUYAM
_2thema
082 0 4 _a004.0151
_223
100 1 _aVince, John,
_eauthor.
245 1 0 _aFoundation Mathematics for Computer Science :
_bA Visual Approach /
_cby John Vince.
250 _a2nd ed. 2015.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _a1 online resource (Xix, 401 pages 148 illustrations in color.)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aVisual Mathematics -- Numbers -- Algebra -- Logic -- Trigonometry -- Coordinate Systems -- Determinants -- Vectors -- Matrices -- Geometric Matrix Transforms -- Calculus: Derivatives -- Calculus: Integration -- Appendix A -- Appendix B -- Index.
520 _aJohn Vince describes a range of mathematical topics to provide a foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers, and finishing with differential and integral calculus. Readers will find that the author's visual approach will greatly improve their understanding as to why certain mathematical structures exist, together with how they are used in real-world applications. Each chapter includes full-colour illustrations to clarify the mathematical descriptions, and in some cases, equations are also coloured to reveal vital algebraic patterns. The numerous worked examples will consolidate comprehension of abstract mathematical concepts. Foundation Mathematics for Computer Science covers number systems, algebra, logic, trigonometry, coordinate systems, determinants, vectors, matrices, geometric matrix transforms, differential and integral calculus, and reveals the names of the mathematicians behind such inventions. During this journey, John Vince touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, Barycentric coordinates, transfinite sets and prime numbers. Whether you intend to pursue a career in programming, scientific visualisation, systems design, or real-time computing, you should find the author's literary style refreshingly lucid and engaging, and prepare you for more advanced texts. .
588 _aDescription based on publisher-supplied MARC data.
650 0 _aComputer graphics.
650 0 _aComputer mathematics.
650 0 _aComputer science
_xMathematics.
650 1 4 _aMathematics of Computing.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I17001
650 2 4 _aComputer Graphics.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I22013
650 2 4 _aMathematical Applications in Computer Science.
_0https://scigraph.springernature.com/ontologies/product-market-codes/M13110
776 0 8 _iPrint version:
_tFoundation mathematics for computer science.
_z9783319214368
_w(DLC) 2015943835
776 0 8 _iPrinted edition:
_z9783319214368
776 0 8 _iPrinted edition:
_z9783319214382
906 _a0
_bibc
_corigres
_du
_encip
_f20
_gy-gencatlg
942 _2lcc
_cLOAN LOAN
999 _c32342
_d32339