| 000 | 01577nam a22003377a 4500 | ||
|---|---|---|---|
| 999 |
_c23081 _d23081 |
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| 001 | 15824099 | ||
| 003 | OSt | ||
| 005 | 20200228100404.0 | ||
| 008 | 170216b xxu||||| |||| 00| 0 eng d | ||
| 010 | _a 2009029170 | ||
| 020 | _a9780816666102 (hc : alk. paper) | ||
| 020 | _a9780816666119 (pbk. : alk. paper) | ||
| 040 |
_aMMU _cMMU _dMMU _beng |
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| 050 | 0 | 0 | _aGV1469.34.S52 D94 2009 |
| 082 | 0 | 0 |
_a794.8 _222 |
| 100 | 1 |
_aDyer-Witheford, Nick, _d1951- |
|
| 245 | 1 | 0 |
_aGames of empire : _bglobal capitalism and video games / _cNick Dyer-Witheford . |
| 260 |
_aMinneapolis : _bUniversity of Minnesota Press, _cc2009. |
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| 300 |
_axxxv, 298 p. ; _c22 cm. |
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| 490 | 0 |
_aElectronic mediations ; _v29 |
|
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aGame engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming -- Cognitive capitalism : electronic arts -- Machinic subjects : the XBOX and its rivals -- Gameplay : virtual/actual -- Banal war : full spectrum warrior -- Biopower play : world of warcraft -- Imperial city : grand theft auto -- New game? -- Games of multitude -- Exodus : the metaverse and the mines. | |
| 650 | 0 |
_aVideo games _xSocial aspects. |
|
| 650 | 0 |
_aVideo games _xEconomic aspects. |
|
| 650 | 0 |
_aCapitalism _xSocial aspects. |
|
| 650 | 0 |
_aImperialism _xSocial aspects. |
|
| 700 | 1 | _aDe Peuter, Greig. | |
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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| 942 |
_2lcc _cLOAN LOAN |
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